Boss HP

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Availabilities
Listing by HP
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MapleStory Boss HP & PDR


(Theme Dungeon (Targa & Scarlion): Summon one appearance randomly)

[Lv80 > 160]Targa & Scarlion HP 60,000,000 PDR 25%
[Lv125]Targa & Scarboss (Theme Dungeon)(V1 or V3 Appearance) HP 12,000,000 PDR 25%

[Lv100 > 180]Angry Targa & Angry Scarlion HP 90,000,000 PDR 25%
[Lv125]Angry Targa & Furious Scarboss (Theme Dungeon)(V2 or V3 Appearance) HP 24,000,000 PDR 25%

[Lv140 > 200]Furious Targa & Furious Scarlion HP 150,000,000 (Total: 300m) PDR 25%

[Lv140 > 180]Krexel [1] & Krexel [2] HP 250,000,000 (Total: 500m) PDR 25%

[Lv100][*] Time Sphere HP 539,925 PDR 25% (Changed to Easy)
[Lv125][*] Papulatus Clock HP 26,996,250 PDR 25% (Changed to Easy)
[Lv125][*] Papulatus HP 13,498,125 (Total: 41,034,300) PDR 25% (Changed to Easy)
REVAMPED:
[Lv125]Time Globe (Easy) HP 539,925 PDR 25%
[Lv125]Papulatus's Watch (Easy) HP 300,000,000 PDR 50%
[Lv125]Papulatus (Easy) HP 100,000,000 (Total: 400m) PDR 50%
[Lv155]Time Globe (Normal) HP 539,925 PDR 25%
[Lv155]Papulatus's Watch (Normal) HP 12,600,000,000 > 12,450,000,000 PDR 90%
[Lv155]Papulatus (Normal) HP 4,200,000,000 > 4,150,000,000 (Total: 16.6b) PDR 90%
[Lv190]Time Globe (Chaos) HP 539,925 PDR 25%
[Lv190]Papulatus's Watch (Chaos) HP 378,000,000,000 PDR 300% > 250%
[Lv190]Papulatus (Chaos) HP 126,000,000,000 (Total: 504b) PDR 300% > 250%

[Lv129]Von Leon HP 550,000,000 > 2,100,000,000/6,300,000,000 (Unlimited) > 6,300,000,000
[Lv120]Von Leon (Easy) HP 700,000,000 PDR 50%
[Lv190]Von Leon (Crazy) HP 2,100,000,000 PDR 55%
[Lv150]Von Leon (Hard) HP 10,500,000,000 PDR 90%

[Lv50]Weakened Zakum's Arm 1 & 2 HP 120,000 > 204,000 PDR 20%
[Lv110]Zakum's Arm 1 & 2 HP 33,000,000 > 8,250,000 > 700,000 PDR 40%
[Lv180]Chaos Zakum's Arm 1 & 2 HP 264,000,000 > 528,000,000/1,056,000,000 (Unlimted) > 10,500,000,000 PDR 50%

[Lv50]Weakened Zakum's Arm 3 & 4 HP 96,000 > 204,000 PDR 20%
[Lv110]Zakum's Arm 3 & 4 HP 22,000,000 > 5,500,000 > 700,000 PDR 40%
[Lv180]Chaos Zakum's Arm 3 & 4 HP 176,000,000 > 352,000,000/704,000,000 (Unlimted) > 10,500,000,000 PDR 50%

[Lv50]Weakened Zakum's Arm 5 HP 108,000 > 204,000 PDR 20%
[Lv110]Zakum's Arm 5 HP 27,500,000 > 6,875,000 > 700,000 PDR 40%
[Lv180]Chaos Zakum's Arm 5 HP 220,000,000 > 440,000,000 (Unlimted) > 10,500,000,000 PDR 50%

[Lv50]Weakened Zakum's Arm 6 HP 108,000 > 204,000 PDR 20%
[Lv110]Zakum's Arm 6 HP 30,000,000 > 7,500,000 > 700,000 PDR 40%
[Lv180]Chaos Zakum's Arm 6 HP 220,000,000 > 480,000,000 (Unlimted) > 10,500,000,000 PDR 50%

[Lv50]Weakened Zakum's Arm 7 & 8 HP 102,000 > 204,000 (Total: 852k > 1,632k) PDR 20%
[Lv110]Zakum's Arm 7 & 8 HP 25,300,000 (Total: 218.1m) > 6,325,000 (Total: 54.525m) > 700,000 (Total: 5.6m) PDR 40%
[Lv180]Chaos Zakum's Arm 7 & 8 HP 202,400,000 (Total: 1724.8m) > 404,800,000 (Total: 3489.6/5249.6m) (Unlimited) > 10,500,000,000 (Total: 84b) PDR 50%
Mob Zakum1Mob Zakum2Mob Zakum3
Easy Zakum [1] HP 240,000
Easy Zakum [2] HP 360,000
Easy Zakum [3] HP 480,000 (Total: 1080k)
[Lv50]Weakened Zakum HP 2,200,000 PDR 30%
Zakum [1] HP 66,000,000 > 16,500,000 (Revamped)
Zakum [2] HP 88,000,000 > 22,000,000 (Revamped)
Zakum [3] HP 110,000,000 (Total: 264m) > 27,500,000 (Total: 66m) (Revamped)
[Lv110]Zakum HP 7,000,000 PDR 40%
Chaos Zakum [1] HP 748,000,000 > 748,000,000/1,496,000,000 (Unlimited)
Chaos Zakum [2] HP 904,000,000 > 904,000,000/1,808,000,000 (Unlimited)
Chaos Zakum [3] HP 1,280,000,000 (Total: 2932m) > 1,280,000,000/2,560,000,000 (Total: 2932/5864m) (Unlimited)
[Lv180]Chaos Zakum HP 84,000,000,000 (+10,500,000,000 x n) PDR 100%

[Lv130]Easy Horntail's Left Head HP 100,000,000 PDR 40%
[Lv160]Horntail's Left Head HP 330,000,000 PDR 40%
[Lv160]Chaos Horntail's Left Head HP 3,300,000,000 PDR 50%

[Lv130]Easy Horntail's Right Head HP 100,000,000 (Total: 200m) PDR 40%
[Lv160]Horntail's Right Head HP 330,000,000 (Total: 660m) PDR 40%
[Lv160]Chaos Horntail's Right Head HP 3,300,000,000 (Total: 6.6b) PDR 50%

[Lv130]Easy Horntail's Head A & C HP 100,000,000 PDR 40%
[Lv160]Horntail's Head A & C HP 330,000,000 PDR 40%
[Lv160]Chaos Horntail's Head A & C HP 1,650,000,000 > 1,650,000,000/3,300,000,000 (Unlimited) PDR 50%

[Lv130]Easy Horntail's Head B HP 235,200,000 PDR 40%
[Lv160]Horntail's Head B HP 490,000,000 PDR 40%
[Lv160]Chaos Horntail's Head B HP 1,950,000,000 > 1,950,000,000/3,900,000,000 (Unlimited) PDR 50%

[Lv130]Easy Horntail's Left Hand & Right Hand HP 90,800,000 PDR 40%
[Lv160]Horntail's Left Hand & Right Hand HP 230,000,000 PDR 40%
[Lv160]Chaos Horntail's Left Hand & Right Hand HP 1,150,000,000 > 1,150,000,000/2,300,000,000 (Unlimited) PDR 50%

[Lv130]Easy Horntail's Wings HP 100,000,000 PDR 40%
[Lv160]Horntail's Wings HP 270,000,000 PDR 40%
[Lv160]Chaos Horntail's Wings  HP 1,350,000,000 > 2,700,000,000 (Unlimited) PDR 50%

[Lv130]Easy Horntail's Legs HP 67,200,000 PDR 40%
[Lv160]Horntail's Legs HP 130,000,000 PDR 40%
[Lv160]Chaos Horntail's Legs HP 650,000,000 > 1,300,000,000 (Unlimited) PDR 50%

[Lv130]Easy Horntail's Tails HP 33,600,000 (Total: 817.6m) PDR 40%
[Lv160]Horntail's Tails HP 80,000,000 (Total: 2090m) PDR 40%
[Lv160]Chaos Horntail's Tails HP 450,000,000 (Total: 10b) > 900,000,000 (Total: 12.45/20b) (Unlimited) PDR 50%

[Lv140]Cygnus (Easy) HP 10,500,000,000 PDR 100%
[Lv190]Cygnus (Normal) HP 2,100,000,000 > 2,100,000,000/84,000,000,000 (Unlimited) > 63,000,000,000 PDR 100%

[Lv140]Shinsoo (Easy) HP 400,000,000 PDR 60%
[Lv190]Shinsoo (Normal) HP 70,000,000 > 2,100,000,000/6,300,000,000 (Unlimited) PDR 60%

[Lv188]Mihile, Oz, Irina, Ickhart, Hawkeye (Easy) HP 1,050,000,000 PDR 60%
[Lv188]Mihile, Oz, Irina, Ickhart, Hawkeye (Normal) HP 600,000,000 > 2,100,000,000/10,500,000,000 (Unlimited) > 600,000,000 PDR 50%
[Lv188]Mihile, Oz, Irina, Ickhart, Hawkeye (Normal/Version 2) HP 6,300,000,000 PDR 60%

[Lv170]Arkarium (Normal) HP 2,100,000,000 > 2,100,000,000/16,800,000,000 (Unlimited) > 12,600,000,000 PDR 60% > 90%
[Lv130]Easy Arkarium HP 2,100,000,000 PDR 55% > 60%
[Lv190]Arkarium (Crazy) HP 2,100,000,000 PDR 55%

[Lv110]Hilla HP 315,000,000 > 700,000,000 (Unlimited) > 500,000,000 PDR 50%
[Lv190]Hilla, Hilla (Silver-haired) (Hard) HP 2,100,000,000 > 2,100,000,000/21,000,000,000 (Unlimited) > 16,800,000,000 PDR 100%

[Lv180]Pink Bean HP 2,100,000,000 PDR 70%
[Lv190]Chaos Pink Bean HP 29,400,000,000 (2.1b x14) > 58,800,000,000 (4.2b x14) (Unlimited) > 69,500,000,000 (12.5b+23b+34b) > 69,300,000,000 (12.6b+23.1b+33.6b) PDR 180% > 100%

[Lv80]Black Bean HP 5,280,000 PDR 70%

[Lv190]Magnus (Hard) HP 144,000,000,000 > 2,100,000,000/168,000,000,000 or 252,000,000,000(Unlimited) > 120,000,000,000 PDR 120%
[Lv130]Magnus (Normal) HP 4,800,000,000 > 2,100,000,000/8,400,000,000 (Unlimited) > 6,000,000,000 PDR 50%
[Lv110]Magnus (Easy) HP 400,000,000 PDR 50%

[Lv120](Simmering, Joyous, Wrathful, Sorrowful) Crimson Queen HP 315,000,000 PDR 50%
[Lv190](Simmering, Joyous, Wrathful, Sorrowful) Chaos Crimson Queen HP 2,100,000,000/140,000,000,000 PDR 120%

[Lv120]Pierre, Red Pierre, Blue Pierre HP 315,000,000 PDR 50%
[Lv190]Chaos Pierre, Chaos Red Pierre, Chaos Blue Pierre HP 2,100,000,000/80,000,000,000 PDR 80%

[Lv120]BanBan > Von Bon HP 315,000,000 PDR 50%
[Lv190]Chaos BanBan > Chaos Von Bon (Chaos) HP 2,100,000,000/100,000,000,000 PDR 100%
[Lv190]Chaos BanBan's Subconsciousness > Chaos Disembodied Von Bon (Chaos) HP 800,000,000

[Lv130]Bellum > Vellum HP 550,000,000 PDR 55%
[Lv190]Chaos Bellum > Chaos Vellum HP 2,000,000,000/200,000,000,000 PDR 300% > 200%
[Lv190]Chaos Bellum's Tail > Chaos Vellum's Tail HP 2,000,000,000/200,000,000,000

[Lv180]Castellan HP 620,000,000 PDR 25% > 35%
[Lv180]Castellan (Hard) HP 620,000,000 PDR 80%
[Lv80]Toad Lord (Theme Dungeon) HP 2,300,000 PDR 25%

[Lv180]Castellan Toad HP 450,000,000 > 850,000,000 (Total: 1.47b) PDR 25% > 35%
[Lv180]Castellan Toad (Hard) HP 850,000,000 PDR 80%
[Lv80]Castellan Toad (Theme Dungeon) HP 4,600,000 (Total: 6.9m) PDR 25%

[Lv183]Berserk Castellan Toad (Hard) HP 1,700,000,000 (Total: 3.17b) PDR 80%

[Lv152 > 168 > 170]Bodyguard A HP 400,000,000 > 1,879,500,000 > 800,000,000 PDR 45% MDR 25%

[Lv152 > 168 > 171]Bodyguard B HP 500,000,000 > 800,000,000 PDR 25%
>
[Lv175 > 170 > 172]The Boss HP 150,000,000 > 1,000,000,000 (Total: 1.05b > 2.5295b > 2.6b) PDR 45%

[Lv129]Mori Ranmaru HP 1,000,000,000 PDR 55%, MDR 52%
[Lv195]Mori Ranmaru (Crazy) HP 2,100,000,000 > 10,500,000,000 PDR 55%, MDR 52%
[Lv195]Crazy Mori Ranmaru (Hard) HP 208,400,000,000 (200b+2.1b+2.1b+2.1b+2.1b) > 148,400,000,000 (140b+2.1b+2.1b+2.1b+2.1b) (MSEA) PDR 90%, MDR 90%

[Lv160]Mikagami HP 15,000 PDR 50% Fixed Damage 10
[Lv160]Mikagami (Pre-quest) HP 5,000 PDR 60%
[Lv160]Mikagami (Quest) HP 80,000 PDR 60% Fixed Damage 10

[Lv160]Renka HP 2,000,000,000 PDR 40%
[Lv160]Renka (Pre-quest) HP 40,000,000 PDR 25%
[Lv160]Renka (Quest) HP 300,000 PDR 20%

[Lv160]Oura Shogun HP 2,000,000,000 PDR 80%
[Lv160]Oura Shogun (Pre-quest) HP 35,000,000 PDR 40%
[Lv160]Oura Shogun (Quest) HP 500,000 PDR 50%

[Lv160]Miroku HP 2,100,000,000 PDR 70%
[Lv160]Miroku (Pre-quest) HP 30,000,000 PDR 40%
[Lv160]Miroku (Quest) HP 2,000 PDR 50%

[Lv160]Princess Nou HP 200,000,000,000 PDR 100%
[Lv160]Princess Nou (Pre-quest) HP 50,000,000 PDR 30%
[Lv160]Princess Nou (Quest) HP 10,000,000 PDR 80%

[Lv129]Ursus HP 1,040,000,000,000 PDR 10%

[Lv210]Black Heaven Core HP 400,000,000,000 PDR 300%
[Lv210]Black Heaven Core (Hard) HP 2,106,000,000,000 > 1,400,000,000,000 > 1,700,000,000,000 PDR 300%

[Lv210]Lotus HP 400,000,000,000 PDR 300%
[Lv210]Lotus HP 720,000,000,000 > 700,000,000,000 (Total: 1.5t) PDR 300%
[Lv210]Lotus (Hard) HP 10,062,000,000,000 > 7,000,000,000,000 PDR 300%
[Lv210]Lotus (Hard) HP 40,200,000,000,000 > 32,000,000,000,000 > 24,600,000,000,000 > 24,000,000,000,000 (Total: 32.7t) PDR 300%

[Lv210]Damien HP 840,000,000,000 PDR 300%
[Lv210]Damien HP 360,000,000,000 (Total: 1.2t) PDR 300%
[Lv210]Damien (Hard) HP 25,200,000,000,000 > 24,850,000,000,000 > 24,800,000,000,000 PDR 300%
[Lv210]Damien (Hard) HP 10,800,000,000,000 > 10,650,000,000,000 > 10,800,000,000,000 (Total: 35.6t) PDR 300%

[Lv230]Lucid of Dreams HP 12,000,000,000,000 (1.2 trillion x10) PDR 300%
[Lv230]Lucid of Dreams (Easy) HP 6,000,000,000,000 (600 billion x10) PDR 300%
[Lv230]Lucid of Dreams (Hard) HP 60,000,000,000,000 > 54,000,000,000,000 > 50,080,000,000,000 (5.008 trillion x10) PDR 300%
[Lv230]Lucid of Dreams (Story Mode) HP 14,700,000,000 (1.47 billion x10) PDR 30%

[Lv230]Lucid HP 12,000,000,000,000 (1.2 trillion x10) PDR 300%
[Lv230]Lucid (Easy) HP 6,000,000,000,000 (600 billion x10) PDR 300%
[Lv230]Lucid (Hard) HP 60,000,000,000,000 > 54,000,000,000,000 (5.4 trillion x10) PDR 300%
[Lv230]Lucid (Story Mode) HP 6,300,000,000 (630 million x10) PDR 30%

[Lv230]Lucid 2 (Hard) HP 35,000,000,000,000 > 31,500,000,000,000 > 15,750,000,000,000 > 11,970,000,000,000+598,500,000,000 (1.197 trillion + 59.85 billion x10) > 12,800,000,000,000 PDR 300%

[Lv180]Kawoong HP 1,680,000,000 PDR 100% > 60%

[Lv250]Will (Normal) HP 9,000,000,000,000 > 8,400,000,000,000 (4.2 trillion x2 gauge) PDR 300%
[Lv250]Will (Normal) HP 6,000,000,000,000 > 6,300,000,000,000 (3 trillion, 3 trillion, 300 billion each gauge) PDR 300%
[Lv250]Will (Normal) HP 9,000,000,000,000 > 10,500,000,000,000 (Total: 25.2t) PDR 300%
[Lv235]Will (Easy) HP 5,400,000,000,000 (2.7 trillion x2 gauge) PDR 300%
[Lv235]Will (Easy) HP 4,161,400,000,000 (2.0805 trillion, 2.067 trillion, 13.9 billion each gauge) PDR 300%
[Lv235]Will (Easy) HP 6,940,000,000,000 (Total: 16.5014t) PDR 300%
[Lv250]Will (Hard) HP 40,000,000,000,000 > 42,000,000,000,000 (21 trillion x2 gauge) PDR 300%
[Lv250]Will (Hard) HP 30,000,000,000,000 > 31,500,000,000,000 (15.5 trillion, 15.5 trillion, 500 billion each gauge) PDR 300%
[Lv250]Will (Hard) HP 40,000,000,000,000 > 52,500,000,000,000 (Total: 126t) PDR 300%
[Lv235]Reflection of Will (Story Mode) HP 8,400,000,000 PDR 30%
[Lv235]Reflection of Will (Story Mode) HP 6,300,000,000 PDR 30%
[Lv235]Reflection of Will (Story Mode) HP 6,300,000,000 (Total: 21b) PDR 30%

[Lv140]Julieta HP 12,600,000,000 PDR 90%
[Lv120]Julieta (Story Mode) HP 1,000,000,000 PDR 30%

[Lv255]Giant Monster Dusk HP 26,000,000,000,000 PDR 30% > 300%
[Lv255]Chaos Giant Monster Dusk HP 114,600,000,000,000 PDR 300%
[Lv210 > 255]Dusk > Weakened Giant Monster Dusk  (Alliance Quest Mode > Tenebris Story Mode) HP ??? > 21,000,000,000 PDR 300% > 30%

[Lv210]Dusk Core (Alliance Quest Mode) HP ??? PDR 90%
[Lv210 > 254]Dusk Core (Alliance Story Mode > Tenebris Story Mode) HP 1,000,000,000 > 100,000 PDR 0% Fixed Damage 10,000,000 > 1,000

[Lv250]Heretic Hilla (Hard) HP 176,000,000,000,000 (44 trillion x4) (Genesis Weapon Quest Reduce 25% HP) PDR 300%
[Lv250]Heretic Hilla (Normal) HP 132,000,000,000,000 > 88,000,000,000,000 PDR 300%
[Lv210]Heretic Hilla's Illusion (Alliance Quest Mode) HP ??? PDR 30%
[Lv210]Heretic Hilla > Weakened Heretic Hilla (Alliance Story Mode > Tenebris Story Mode) HP 1,000,000,000 > 28,000,000,000 PDR 30%

[Lv259]Reanimated Lotus (Hard) HP 18,688,692,000 PDR 300%
[Lv210]Reanimated Lotus (Alliance Quest Mode) HP ??? PDR 30%
[Lv200]Reanimated Lotus (Alliance Quest Mode [Maze Boss]) HP 669,600,000 PDR 10%
[Lv210]Reanimated Lotus > Weakened Reanimated Lotus (Alliance Story Mode > Tenebris Story Mode) HP 1,000,000,000 PDR 30%

[Lv259]Reanimated Damien (Hard) HP 18,688,692,000 PDR 300%
[Lv210]Reanimated Damien (Alliance Quest Mode) HP ??? PDR 30%
[Lv200]Reanimated Damien (Alliance Quest Mode [Maze Boss]) HP 669,600,000 PDR 30%
[Lv210]Reanimated Damien > Weakened Reanimated Damien (Alliance Story Mode > Tenebris Story Mode) HP 1,000,000,000 PDR 30%

[Lv210 > 265]Captain of the Guard Djunkel (Alliance Quest Mode > Real Boss) HP 120,000,000,000 > 26,000,000,000,000 PDR 50% > 300%
[Lv265]Captain of the Guard Djunkel (Hard) HP 127,000,000,000,000 PDR 300%
[Lv262]Weakened Captain of the Guard Djunkel (Tenebris Story Mode) HP 24,000,000,000 PDR 50%

[Lv210 > 265]Ion of Creation & Yaldavaot of Destruction (Black Mage) (Alliance Quest Mode > Real Boss [Hard]) HP ??? > 65,000,000,000,000 (+1,000,000,000,000 x n) > 63,000,000,000,000 (+750,000,000,000 x n) PDR 30% > 300%
[Lv250]Weakened Ion of Creation & Weakened Yaldavaot of Destruction (Black Mage) (Tenebris Story Mode) HP 2,100,000,000 > 8,400,000,000 PDR 30%
[Lv275]Ion of Creation & Yaldavaot of Destruction (Black Mage) (Extreme) HP 1,260,000,000,000,000 PDR 300%

[Lv210 > 275]Black Mage (Alliance Quest Mode > Real Boss [Hard]) HP ??? > 135,000,000,000,000 (+1,000,000,000,000 x n) > 115,500,000,000,000 (+2,200,000,000,000 x n) PDR 30% > 300%
[Lv250]Weakened Black Mage (Tenebris Story Mode) HP 2,100,000,000 > 12,600,000,000 PDR 30%
[Lv280]Black Mage (Extreme) HP 1,470,000,000,000,000 PDR 300%

[Lv210 > 275]Black Mage (Alliance Quest Mode > Real Boss [Hard]) HP ??? > 200,000,000,000,000 (+3,000,000,000,000 x n) > 157,500,000,000,000 (+3,500,000,000,000 x n) PDR 30% > 300%
[Lv250]Weakened Black Mage (Tenebris Story Mode) HP 2,100,000,000 > 16,800,000,000 PDR 30%
[Lv280]Black Mage (Extreme) HP 1,575,000,000,000,000 PDR 300%

[Lv210 > 275]Black Mage (Alliance Story Mode > Real Boss [Hard]) HP 2,000,000,000 > 100,000,000,000,000 (+3,000,000,000,000 x n) > 140,000,000,000,000 (+3,000,000,000,000 x n) (Total: 476t [+9.45t x n]) PDR 300%/30% > 300%
[Lv210 > 250]Black Mage > Weakened Black Mage (Alliance Story Mode > Tenebris Story Mode) HP 1,000,000,000 > 2,000,000,000 PDR 30% Fixed Damage 1,000,000
[Lv250]Weakened Black Mage (Tenebris Story Mode) HP 2,000,000,000 > 10,500,000,000 PDR 30%
[Lv280]Black Mage (Extreme) HP 1,680,000,000,000,000 (Total: 5.985q) PDR 300%

[Lv275]Egg in the Beginning (Black Mage) (Hard) HP 10,000 > 100,000 PDR 0% Fixed Damage 1,000 (Normal Attack Only)
[Lv280]Egg in the Beginning (Black Mage) (Extreme) HP 10,000 > 100,000 PDR 0% Fixed Damage 1,000 (Normal Attack Only)

[Lv210]Akechi Mitsuhide HP 152,000,000,000 PDR 300%
[Lv210]Akechi Mitsuhide HP 152,000,000,000 (Total: 304b) PDR 300%
[Lv119]Akechi Mitsuhide (Story Mode) HP 150,000,000 PDR 80%
[Lv119]Akechi Mitsuhide (Story Mode) HP 150,000,000 (Total: 300m) PDR 80%

[Lv275 > 270]Chosen Serene (Weakening) (Hard) HP 132,000,000,000,000 > 126,000,000,000,000 PDR 380%
[Lv275 > 270]Chosen Serene (Weakening) (Normal) HP 84,000,000,000,000 > 63,000,000,000,000 > 52,500,000,000,000 PDR 380%
[Lv275 > 270]Chosen Serene (Weakening) (Extreme) HP 1,800,000,000,000,000 > 1,489,000,000,000,000 PDR 380%

[Lv275 > 270]Chosen Serene (Daybreak), Chosen Serene (Noon), Chosen Serene (Sunset), Chosen Serene (Midnight) (Hard) HP 330,000,000,000,000 > 360,000,000,000,000 (Total: 486t) PDR 380%
[Lv275 > 270]Chosen Serene (Daybreak), Chosen Serene (Noon), Chosen Serene (Sunset), Chosen Serene (Midnight) (Normal) HP 220,000,000,000,000 > 180,000,000,000,000 > 155,500,000,000,000 (Total: 208t) PDR 380%
[Lv280]Chosen Serene (Daybreak), Chosen Serene (Noon), Chosen Serene (Sunset), Chosen Serene (Midnight) (Extreme) HP 5,800,000,000,000,000 (Total: 7.289q) PDR 380%

[Lv220]Divine King Slime HP 5,000,000,000,000 PDR 300%
[Lv250]Divine King Slime (Chaos) HP 115,500,000,000,000 > 90,000,000,000,000 PDR 300%

[Lv275]Gatekeeper Kalos (Chaos > Normal) HP 336,050,000,000,000 > 336,000,000,000,000 PDR 330%
[Lv280]Gatekeeper Kalos (Chaos > Normal) HP 720,000,000,000,000 (Total: 1.056q) PDR 380%
[Lv275]Occupied Gatekeeper Kalos (Story Mode) HP 147,000,000,000,000 > 1,470,000,000,000 PDR 300%
[Lv270]Gatekeeper Kalos (Easy) HP 94,500,000,000,000 PDR 330%
[Lv270]Gatekeeper Kalos (Easy) HP 262,400,000,000,000 (Total: 356.9t) PDR 380%
[Lv285]Gatekeeper Kalos (Chaos) HP 1,200,000,000,000,000 PDR 380%
[Lv285]Gatekeeper Kalos (Chaos) HP 4,800,000,000,000,000 (Total: 6q) PDR 380%
[Lv285]Gatekeeper Kalos (Extreme) HP 6,720,000,000,000,000 PDR 380%
[Lv285]Gatekeeper Kalos (Extreme) HP 24,000,000,000,000,000 (Total: 30.72q) PDR 380%


[Lv1]Flame Wolf HP 600,000,000,000 PDR 90%
[Lv1]Flame Wolf [Character Lv1-199] HP 10,000,000,000 PDR 90%
[Lv1]Flame Wolf (Chaos) [Character Lv200-259] HP 20,000,000,000,000 PDR 90%
[Lv1]Flame Wolf (Extreme) [Character Lv260+] HP 100,000,000,000,000 PDR 90%
>
[Lv85 > 134]Aufheben (Pre-revamp) HP 410,000 > 17,697,196 PDR 25%
[Lv300]Aufheben HP 10,500,000,000,000 PDR 25%
[Lv300]Aufheben HP 14,700,000,000,000 PDR 25%
[Lv300]Aufheben HP 21,000,000,000,000 PDR 25%
[Lv300]Aufheben HP 31,500,000,000,000 PDR 25%
[Lv300]Aufheben HP 42,150,000,000,000 (Total: 119.85t) PDR 25% (HP may not be accurate)

[Lv285]Gunggi/Do'oul/Hondon (Carling) HP 400,000,000,000,000 x3 PDR 380%
[Lv275]Do'oul/Hondon (Carling) (Story Mode) HP 1,575,000,000,000/1,680,000,000,000 PDR 300%
[Lv275]Gunggi/Do'oul/Hondon (Carling) (Easy) HP 96,000,000,000,000 x3 PDR 380%
[Lv285]Gunggi/Do'oul/Hondon (Carling) (Hard) HP 1,400,000,000,000,000 x3 PDR 380%
[Lv285]Gunggi/Do'oul/Hondon (Carling) (Extreme) HP 9,500,000,000,000,000 x3 PDR 380%

[Lv285]Carling HP 500,000,000,000,000 PDR 380%
[Lv275]Carling (Story Mode) HP 1,722,000,000,000 (Total: 4.977t) PDR 300%
[Lv275]Carling (Easy) HP 105,000,000,000,000 PDR 380%
[Lv285]Carling (Hard) HP ? PDR 380%
[Lv285]Carling (Extreme) HP ? PDR 380%

[Lv285]Gunggi of Death/Do'oul of Death/Hondon of Death/Enraged Carling (Carling) HP 500,000,000,000,000 x4 (Total: 3.7q) PDR 380%
[Lv275]Gunggi of Death/Do'oul of Death/Hondon of Death/Enraged Carling (Carling) (Easy) HP 132,000,000,000,000 x4 (Total: 921t) PDR 380%
[Lv285]Gunggi of Death/Do'oul of Death/Hondon of Death/Enraged Carling (Carling) (Hard) HP ? x4 PDR 380%
[Lv285]Gunggi of Death/Do'oul of Death/Hondon of Death/Enraged Carling (Carling) (Extreme) HP ? x4 PDR 380%

[Lv285]Restored Peace (Carling) HP 100,000 PDR 300% Fixed Damage 1,000
[Lv275]Restored Peace (Carling) (Easy) HP 100,000 PDR 300% Fixed Damage 1,000
[Lv285]Restored Peace (Carling) (Hard) HP 100,000 PDR 300% Fixed Damage 1,000
[Lv285]Restored Peace (Carling) (Extreme) HP 100,000 PDR 300% Fixed Damage 1,000
_________________________________________________________________________________
Boss names in different regions/servers:
Van Leon  > Von Leon
Akyrum > Arkarium
Bloody Queen > Crimson Queen
Ban Ban > Von Bon
Bellum > Vellum
Princess Nou = Princess No
Suu > Lotus
Demian > Damien
Kawoong = OMNI-CLN
루시드 = Lucid
더스크 = Dusk = Gloom
진 힐라 = True Hilla > Heretic Hilla = Verus Hilla
사령 스우 = Commander Suu > Reanimated Lotus = Necro Lotus
사령 데미안 = Commander Demian > Reanimated Damien = Necro Damien
친위대장 듄켈 = Guard Captain Dunkel > Captain of the Guard Djunkel = Guard Captain Darknell
Aion of Creation > Ion of Creation = Aeonian Rise
Demiurge of Destruction > Yaldavaot of Destruction = Tanadian Ruin
Genesis's Egg > Egg in the Beginning = Genesis Crux
선택받은 세렌 = Chosen Serene = Chosen Seren
가디언 엔젤 슬라임 = Guardian Angel Slime > Divine King Slime
감시자 칼로스 = Watcher Kalos > Gatekeeper Kalos = Observer Kalos
Flame Wolf = Inferno Wolf
モリランマル = Mori Ranmaru
アケチミツヒデ = Akechi Mitsuhide
アウフヘーベン = Aufheben
카링 = Kaling > Carling
궁기 = Qiongqi > Gunggi
도올 = Taowu > Do'oul
혼돈 = Hundun > Hondon
죽음을 두른 XX > XX of Death (Gunggi/Do'oul/Hondon) = Death-Gripped XX
폭주한 카링 > Enraged Carling = Frenzied Carling
Restored Peace = Peace Blooms Again

NOTE(s):

  • Alliance Story Mode = Alliance Event - Storyline
  • Alliance Quest Mode = Alliance Event - Daily Quest/World Quest
  • Tenebris Story Mode = Arcane River Lv245+ Tenebris Storyline
  • Chosen Serene: Weakening = Phase 1 (Weakening is real run, not Story MODE!)
    • Daybreak, Noon, Sunset, Midnight = Phase 2
    • Forms in order: Noon > Sunset > Midnight > Daybreak > Noon ...
  • Carling: Gunggi/Do'oul/Hondon = Phase 1
    • Carling = Phase 2
    • Gunggi of Death/Do'oul of Death/Hondon of Death/Enraged Carling = Phase 3
    • Restored Peace = Reward Phase

_________________________________________________________________________________
Availabilities: (In details)
  • Targa & Scarlion: Use Fantasy Spirit Doll to summon. Enter twice per day, reset after 24 hours.
  • Krexel: Require Mallet > Wrench to enter twice > once per day, reset after 24 hours > daily.
  • Papulatus: Use Piece of Cracked Dimension to summon.
    • Pre-revamp: Receive Crack Piece twice per day. Enter twice per day, reset after 24 hours.
    • Easy & Normal: Enter once per day > Re-enter cooldown 30 minutes & Eliminate once per day, reset daily.
    • Chaos: Re-enter cooldown 30 minutes and Eliminate once per week, reset every Thursday.
  • Von Leon: Receive The Knight's Magic Scroll once per day. (If previous day The Knight's Magic Scroll is not using, you can spend it next day then receive one more Scroll, maximum enter twice per day[after NEO patch, you can freely teleport to boss map by Boss UI])
    • Easy, Normal & Hard: Enter once per day > Re-enter cooldown 30 minutes & Eliminate once per day, reset daily.
  • Zakum: Use Eye of Fire Debris/Eye of Fire to summon.
    • Easy & Normal: Enter once per day > Re-enter cooldown 30 minutes & Eliminate once per day, reset daily.
    • Chaos: Re-enter cooldown 30 minutes and Eliminate once per week, reset every Thursday.
  • Horntail: Require Certificate of the Dragon Squad to enter.
    • Easy, Normal & Chaos: Enter once per day > Re-enter cooldown 30 minutes & Eliminate once per day, reset daily.
  • Cygnus: Clear regardless of difficulty. Re-enter cooldown 30 minutes when entered one difficulty apply to all difficulties.
    • Easy: No limit for entry and Eliminate once per week, reset every Thursday.
    • Normal: Make Dream Key once per day. Use Dream Key to Enter/re-enter and Eliminate (or summoned v2 knights) once per week, reset every Thursday.
  • Arkarium:
    • Easy & Normal: Enter once per day > Re-enter cooldown 30 minutes & Eliminate once per day, reset daily.
  • Hilla:
    • Normal & Hard: Enter once per day > Re-enter cooldown 30 minutes & Eliminate once per day, reset daily.
    • Hard: Re-enter cooldown 30 minutes and Eliminate once per week, reset every Thursday.
  • Pink Bean: Receive Chaos Crystal once per day. (If previous day Chaos Crystal not using, you can spend it next day then receive one more Chaos Crystal, maximum enter twice per day)
    • Normal & Chaos: Use Chaos Crystal to Enter once per day > Re-enter cooldown 30 minutes & Eliminate once per day, reset daily.
    • Chaos: Use Chaos Crystal to re-enter every 30 minutes  > Enter once per day > Re-enter cooldown 30 minutes and Eliminate once per week, reset every Thursday.
  • Black Bean: Enter 5 times per day, reset daily.
  • Magnus: Clear regardless of difficulty for Easy & Normal. Re-enter cooldown 30 minutes when entered Easy/Normal difficulty apply to Easy & Normal difficulties.
    • Easy: Eliminate once per day, reset daily.
    • Normal: Eliminate once per day, reset daily.
    • Hard: Re-enter cooldown 30 minutes and Eliminate once per week, reset every Thursday.
  • Root Abyss: Receive 5 Deadwood Key once per day, use Deadwood Key to enter.
    • Normal: Re-enter cooldown 30 minutes and Eliminate once per day, reset daily.
    • Chaos: Re-enter cooldown 30 minutes and Eliminate once per week, reset every Thursday.
  • Castellan: Enter 3 times per day, reset daily.
    • Pre-revamp: Every eliminated, respawn after 48 hours.
    • Normal: Clear maze more than 10 minutes, 15 minutes time limit for bossing.
    • Hard: Clear maze within 10 minutes, 30 minutes time limit for bossing.
  • Bodyguards, The Boss: Use Lady Boss's Comb to summon (Not Consuming). Enter once per day, reset after 24 hours > daily.
  • Mori Ranmaru: Clear regardless of difficulty.
    • Normal & Hard: Enter > Eliminate once per day, reset daily (Difficulty, Not Shared).
  • Princess Nou: No limit to use Key for the Main Hall of Hieizen > to enter and eliminate 10 times > once per week, reset every Thursday.
  • Ursus: Enter 3 times per day within maple account, reset daily.
  • Lotus: Clear regardless of difficulty. Re-enter cooldown 30 minutes when entered one difficulty apply to all difficulties.
    • Normal: Eliminate once per week, reset every Thursday.
    • Hard: Enter once > Re-enter 3 times per day and eliminate once per week, reset every Thursday.
  • Damien: Clear regardless of difficulty. Re-enter cooldown 30 minutes when entered one difficulty apply to all difficulties.
    • Normal: Eliminate once per week, reset every Thursday.
    • Hard: Enter once > Re-enter 3 times per day and eliminate once per week, reset every Thursday.
  • Lucid: Clear regardless of difficulty. Re-enter cooldown 30 minutes when entered one difficulty apply to all difficulties.
    • Easy, Normal & Hard: Enter once > Re-enter 3 times per day (Difficulty Not Shared) and eliminate once per week (Defeat verdict is Lucid before reward box), reset every Thursday.
  • Kawoong: Enter once per day > Re-enter cooldown 30 minutes & Eliminate once per day, reset daily.
  • Will: Clear regardless of difficulty. Re-enter cooldown 30 minutes when entered one difficulty apply to all difficulties.
    • Easy, Normal & Hard: Enter once > Re-enter 3 times per day (Difficulty Not Shared) and eliminate once per week, reset every Thursday.
  • Julieta: Enter 3 times per day, reset daily.
  • Dusk: Clear regardless of difficulty. Re-enter cooldown 30 minutes when entered one difficulty apply to all difficulties.
    • Normal & Chaos: Enter once > Re-enter 3 times per day (Difficulty Not Shared) and eliminate once per week, reset every Thursday.
  • Heretic Hilla: Clear regardless of difficulty. Re-enter cooldown 30 minutes when entered one difficulty apply to all difficulties.
    • Normal & Hard: Enter once > Re-enter 3 times per day (Difficulty Not Shared) and eliminate once per week, reset every Thursday.
  • Captain of the Guard Djunkel: Clear regardless of difficulty. Re-enter cooldown 30 minutes when entered one difficulty apply to all difficulties.
    • Normal & Hard: Enter once > Re-enter 3 times per day (Difficulty Not Shared) and eliminate once per week, reset every Thursday.
  • Black Mage: Clear regardless of difficulty. Re-enter cooldown when entered one difficulty apply to all difficulties.
    • Hard: Use Shard of Fate to enter once > re-enter cooldown 60 minutes 3 times per day and eliminate once per month (Defeat verdict is Black Mage P4 not reward stage), reset every 1st of month.
    • Extreme: Use Shard of Fate to re-enter cooldown 30 minutes 3 times per day and eliminate once per month (Defeat verdict is Black Mage P4 not reward stage), reset every 1st of month.
  • Akechi Mitsuhide: Re-enter cooldown 30 minutes and Eliminate once per week, reset every Thursday.
  • Chosen Serene: Clear regardless of difficulty. Re-enter cooldown 30 minutes when entered one difficulty apply to all difficulties.
    • Normal, Hard & Extreme: Enter once  > Re-enter 3 times per day (Difficulty Not Shared) and eliminate once per week, reset every Thursday.
  • Divine King Slime: Clear regardless of difficulty. Re-enter cooldown 30 minutes when entered one difficulty apply to all difficulties.
    • Normal & Chaos: Enter once > Re-enter 3 times per day (Difficulty Not Shared) and eliminate once per week (Defeat verdict is Divine King Slime not reward box), reset every Thursday.
  • Gatekeeper Kalos: Clear regardless of difficulty. Re-enter cooldown 30 minutes when entered one difficulty apply to all difficulties.
    • Easy, Normal, Chaos & Extreme: Re-enter 3 times per day (Difficulty Not Shared) and eliminate once per week, reset every Thursday.
  • Flame Wolf: Enter 5 times per day, reset daily. Flame Wolf Portal opens every 15-25 minutes while hunting in field with level range monsters.
  • Aufheben: No limit for entry, re-enter cooldown 15 minutes. Boss challenge only available in event period.
  • Carling: Clear regardless of difficulty. Re-enter cooldown 30 minutes when entered one difficulty apply to all difficulties.
    • Easy, Normal, Hard & Extreme: Re-enter 3 times per day (Difficulty Not Shared) and eliminate once per week, reset every Thursday.

Availabilities: (In short)
  • Targa & Scarlion: Enter twice every 24 hours.
  • Krexel: Enter once per day.
  • Castellan: Enter 3 times per day.
  • Bodyguards, The Boss: Enter once per day.
  • Black Bean: Enter 5 times per day.
  • Zakum (Easy & Normal): Clear once per day.
  • Zakum (Chaos): Clear once per week.
  • Ursus: Enter 3 times per day within maple account.
  • Magnus (Easy & Normal): Clear once per day.
  • Magnus (Hard): Clear once per week.
  • Hilla (Normal): Clear once per day.
  • Hilla (Hard): Clear once per week.
  • Kawoong: Clear once per day.
  • Papulatus (Easy & Normal): Clear once per day.
  • Papulatus (Chaos): Clear once per week.
  • Root Abyss (Normal): Clear once per day.
  • Root Abyss (Chaos): Clear once per week.
  • Von Leon (Easy, Normal & Hard): Clear once per day.
  • Horntail (Easy, Normal & Chaos): Clear once per day.
  • Arkarium (Easy & Normal): Clear once per day.
  • Pink Bean (Normal): Clear once per day.
  • Pink Bean (Chaos): Clear once per week.
  • Cygnus (Easy & Normal): Clear once per week.
  • Lotus (Normal & Hard): Normal/Hard mode enter ∞/3 times per day, clear once per week.
  • Damien (Normal & Hard): Normal/Hard mode enter ∞/3 times per day, clear once per week.
  • Lucid (Easy, Normal & Hard): Enter 3 times per day (Difficulty Not Shared), clear once per week.
  • Will (Normal & Hard): Enter 3 times per day (Difficulty Not Shared), clear once per week.
  • Dusk (Normal & Chaos): Enter 3 times per day (Difficulty Not Shared), clear once per week.
  • Heretic Hilla (Normal & Hard): Enter 3 times per day (Difficulty Not Shared), clear once per week.
  • Captain of the Guard Djunkel (Normal & Hard): Enter 3 times per day (Difficulty Not Shared), clear once per week.
  • Black Mage (Hard & Extreme): Enter 3 times per day (Difficulty Not Shared), clear once per month.
  • Chosen Serene (Normal, Hard & Extreme): Enter 3 times per day (Difficulty Not Shared), clear once per week.
  • Mori Ranmaru (Normal & Hard): Clear once per day.
  • Princess Nou: Clear once per week.
  • Julieta: Enter 3 times per day.
  • Akechi Mitsuhide: Clear once per week.
  • Divine King Slime (Normal & Chaos): Enter 3 times per day (Difficulty Not Shared), clear once per week.
  • Gatekeeper Kalos (Chaos): Enter 3 times per day (Difficulty Not Shared), clear once per week.
  • Flame Wolf: Enter 5 times per day, portal opens every 15-25 mins.
  • Aufheben: Re-enter cooldown 15 min, no limit for entry. Event only.
  • Carling: Enter 3 times per day (Difficulty Not Shared), clear once per week.

_________________________________________________________________________________
Listing by HP: (Total) [Remark: m=million, b= billion, t=trillion, q=quadrillion, Q=quintillion]
Targa & Scarlion: 300m

Krexel: 500m

Papulatus (Pre-revamp): 41.03m
Papulatus (Easy): 400m
Papulatus (Normal): 16.6b
Papulatus (Chaos): 504b

Von Leon (Easy): 700m
Von Leon: 6.3b
Von Leon (Crazy): 2.1b
Von Leon (Hard): 10.5b

Weakened Zakum's Arms: 1.632m
Weakened Zakum: 2.2m
Zakum's Arms: 5.6m
Zakum: 7m
Chaos Zakum's Arms: 84b
Chaos Zakum: 84b (+10.5b x n)

Easy Horntail's Left & Right Head: 200m
Easy Horntail: 817.6m
Horntail's Left & Right Head: 660m
Horntail: 2.09b
Chaos Horntail's Left & Right Head: 6.6b
Chaos Horntail: 20b

Cygnus (Easy): 10.5b
Cygnus: 63b
Shinsoo (Eazy): 400m
Shinsoo: 2.1b
Knights of Cygnus (Eazy): 1.05b (each)
Knights of Cygnus: 2.1b (each)
Knights of Cygnus (Version 2): 6.3b (each)

Arkarium (Easy): 2.1b
Arkarium: 12.6b
Arkarium (Crazy): 2.1b

Hilla: 500m
Hilla (Hard): 16.8b

Pink Bean: 2.1b
Chaos Pink Bean: 69.3b (12.6b+23.1b+33.6b)

Black Bean: 5.28m

Magnus (Easy): 400m
Magnus: 6b
Magnus (Hard): 120b

Crimson Queen: 315m
Chaos Crimson Queen: 140b
Pierre: 315m
Chaos Pierre: 80b
Von Bon: 315m
Chaos Von Bon: 100b
Vellum: 550m
Chaos Vellum: 200b

Emperor (Castellan): 1.47b
Emperor (Castellan) (Hard): 3.17b

The Boss: 2.6b

Mori Ranmaru: 1b
Mori Ranmaru (Crazy): 10.5b
Crazy Mori Ranmaru (Hard): 148.4b (MSEA)

Mikagami: 15k (Only 10 damage per hit)
Mikagami (Pre-quest): 5k
Mikagami (Quest): 80k (Only 10 damage per hit)
Renka: 2b
Renka (Pre-quest): 40m
Renka (Quest): 300k
Oura Shogun: 2b
Oura Shogun (Pre-quest): 35m
Oura Shogun (Quest): 500k
Miroku: 2.1b
Miroku (Pre-quest): 30m
Miroku (Quest): 2k
Princess Nou: 200b
Princess Nou (Pre-quest): 50m
Princess Nou (Quest): 10m

Ursus: 1.04t

Lotus: 1.5t
Lotus (Hard): 32.7t

Damien: 1.2t
Damien (Hard): 35.6t

Dreaming Lucid (Easy): 600b x10
Lucid (Easy):600b x10
Dreaming Lucid: 1.2t x10
Lucid: 1.2t x10
Dreaming Lucid (Hard): 5.008t x10
Lucid (Hard):  5.4t x10
Lucid 2 (Hard):  12.8t
Dreaming Lucid (Story Mode): 1.47b x10
Lucid (Story Mode): 630m x10

Kawoong: 1.68b

Will (Easy): 16.5014t
Will (Normal): 25.2t
Will (Hard): 126t
Will (Story Mode): 21b

Julieta: 12.6b
Julieta (Story Mode): 1b

Giant Monster Dusk: 26t
Chaos Giant Monster Dusk 114.6t
Weakened Giant Monster Dusk (Tenebris Story Mode): 21b
Dusk Core (Tenebris Story Mode): 1b (Only 10m damage per hit)

Heretic Hilla (Normal): 88t
Heretic Hilla (Hard): 184t
Weakened Heretic Hilla (Tenebris Story Mode): 28b
Reanimated Lotus (Hard): 18.688.692b
Reanimated Lotus (Maze Boss): 669.6m
Weakened Reanimated Lotus (Tenebris Story Mode): 1b
Reanimated Damien (Hard): 18.688.692b
Reanimated Damien (Maze Boss): 669.6m
Weakened Reanimated Damien (Tenebris Story Mode): 1b

Captain of the Guard Djunkel: 26t
Captain of the Guard Djunkel (Hard): 127t
Weakened Captain of the Guard Djunkel (Tenebris Story Mode): 24b

Black Mage (Hard): 476t (+9.45t x n)
Black Mage (Extreme): 5.985q
Weakened Black Mage (Tenebris Story Mode): 48.3b

Akechi Mitsuhide: 304b
Akechi Mitsuhide (Story Mode): 300m

Chosen Serene (Normal): 208t
Chosen Serene (Hard): 486t
Chosen Serene (Extreme): 7.289q

Divine King Slime (Normal): 5t
Divine King Slime (Chaos): 115.5t

Gatekeeper Kalos (Chaos): 1.056q
Gatekeeper Kalos (Easy): 356.9t
Gatekeeper Kalos (Chaos): 6q
Gatekeeper Kalos (Extreme): 30.72q

Gatekeeper Kalos (Story Mode): 1.47t

Flame Wolf: 10b
Flame Wolf (Chaos): 20t
Flame Wolf (Extreme): 100t

Aufheben (Pre-revamp): 17.6m
Aufheben: 119.85t

Carling: 3.7q
Carling (Easy): 921t
Carling (Hard): ?
Carling (Chaos): ?
Carling (Story Mode): 4.977t


-Credits: Information from Namuwiki, MSEA's Wz file




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